Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Float
Int
Mathf
Quaternion
RaycastHit
RaycastHit2D
RaycastHit2D.Centroid
RaycastHit2D.Collider
RaycastHit2D.Distance
RaycastHit2D.Fraction
RaycastHit2D.Normal
Property
RaycastHit2D.Point
RaycastHit2D.Rigidbody
RaycastHit2D.Transform
Rect
RectTransform
Rigidbody
Rigidbody2D
Transform
Vector2
Vector3
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RaycastHit2D.Normal
RaycastHit2D.Normal
¶
The normal vector of the surface hit by the ray.
Property
¶
Raycast Hit 2D
RaycastHit2D
Normal
Output the normal