Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Float
Int
Mathf
Quaternion
Quaternion.Angle
Quaternion.AngleAxis
Quaternion.Dot
Quaternion.Euler
Quaternion.EulerAngles
Quaternion.FromToRotation
Quaternion.Inverse
Quaternion.Lerp
Quaternion.LookRotation
Quaternion.Mul
Quaternion.MulVector3
Quaternion.RotateTowards
Property
Quaternion.Slerp
Quaternion.ToAngleAxis
RaycastHit
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody2D
Transform
Vector2
Vector3
Arbor Reference
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Quaternion.RotateTowards
Quaternion.RotateTowards
¶
Calculates the Quaternion to To from From.
Property
¶
From
Starting quaternion
To
End quaternion
Max Degrees Delta
Maximum change angle amount
Result
Result output