Arbor Reference
3.7.4
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
EnumFlags
Events
Float
Input
Int
List
Long
Mathf
NodeGraph
Parameter
Quaternion
Random
RaycastHit
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody2D
Scene
String
Transform
Vector2
Vector3
Vector3.Add
Vector3.Angle
Vector3.ClampMagnitude
Vector3.Compose
Vector3.Cross
Vector3.Decompose
Vector3.Distance
Vector3.Div
Vector3.Dot
Vector3.Lerp
Vector3.Magnitude
Vector3.Max
Vector3.Min
Vector3.MoveTowards
Vector3.Mul
Vector3.Negative
Vector3.Normalize
Vector3.OrthoNormalize
Vector3.OrthoNormalize2
Vector3.Project
Vector3.ProjectOnPlane
Vector3.Reflect
Vector3.RotateTowards
Vector3.Scale
Properties
Vector3.Slerp
Vector3.SqrMagnitude
Vector3.Sub
Vector3.ToVector2
BehaviourTree
Arbor Reference
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Calculator Reference
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Vector3.Scale
Vector3.Scale
¶
Multiplies two vectors component-wise.
Properties
¶
Property Name
Description
Vector 3
Vector3
Scale
Vector to multiply
Result
Output result