Arbor Reference
3.7.4
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Component.GetGameObject
GameObject.GetComponent
Properties
EnumFlags
Events
Float
Input
Int
List
Long
Mathf
NodeGraph
Parameter
Quaternion
Random
RaycastHit
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody2D
Scene
String
Transform
Vector2
Vector3
BehaviourTree
Arbor Reference
Docs
»
Calculator Reference
»
GameObject.GetComponent
GameObject.GetComponent
¶
Output Component from GameObject.
Properties
¶
Property Name
Description
Game Object
GameObject
Component
Component
Always Get Component
Whether to always GetComponent.
If false, GetComponent contents once cached until the GameObject is updated.