SubStateMachine¶
Play a child hierarchy ArborFSM.

Properties¶
| Property Name | Description |
|---|---|
| Open Button | Open Arbor FSM of child hierarchy |
| Pass Through Trigger | Flag to pass trigger to child FSM |
| Argument List |
Arguments of the graph(Only when there are parameters)
|
| Success Link |
Transition on success Transition Method : OnFinishNodeGraph |
| Failure Link |
Transition on failure Transition Method : OnFinishNodeGraph |