Arbor Reference
3.7.4
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
Events
GameObject
Legacy
List
ObjectPooling
Parameter
Physics
Physics2D
Renderer
Scene
LoadLevel
SetActiveScene
Properties
UnloadLevel
StateMachine
Transform
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
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Behaviour Reference
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SetActiveScene
SetActiveScene
¶
Set the scene to be active.
Properties
¶
Property Name
Description
Scene Name
The name of the load scene.
Done
Transition at done of of switching of active scene.
Transition Method : OnStateBegin, Coroutine