InstantiateGameObject¶
GameObject the searches in the tag and then stored in the parameter.
Properties¶
Property Name | Description |
---|---|
Prefab | The Instantiated GameObject. |
Parent | Transform that specified in the parent. |
Posture Type |
Posture type
|
Init Transform | Transform that you specify for the initial time. Used when Posture Type is Transform |
Init Position | The position specified at the beginning. Used when Posture Type is Directly. |
Init Rotation | The rotation specified at the initial stage. Used when Posture Type is Directly. |
Init Space | The space specified at the beginning. Used when Posture Type is Directly. |
Use Pool | Flag to instantiate using ObjectPool. |
Parameter | Storage destination parameters |
Output | Output to the calculator node. |