Arbor Reference
3.7.4
Component Reference
Behaviour Reference
Agent
Animator
Audio
BehaviourTree
Collision
Collision2D
Component
Events
GameObject
Legacy
List
ObjectPooling
Parameter
Physics
Physics2D
Renderer
ActivateRenderer
Properties
SetSprite
Scene
StateMachine
Transform
Transition
Trigger
Tween
UI
Calculator Reference
BehaviourTree
Arbor Reference
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Behaviour Reference
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ActivateRenderer
ActivateRenderer
¶
Activate Renderer.
Properties
¶
Property Name
Description
Target
Renderer to switch the active.
Begin Active
Active switching at the state start.
End Active
Active switching at the state end.