About each menu
Graph menu
Right-click the graph to display the menu.
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Item | Contens |
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Create State | Create a normal state. |
Create Resident State | Create a resident state. |
Create Calculator | Create a Calculator node. |
Create Group | Create a group. |
Create Comment | Create a comment. |
Cut | Cut the selected nodes. |
Copy | Copy the selected nodes. |
Paste | Paste the copied nodes. |
Duplicate | Duplicate the selected nodes. |
Delete | Delete the selected nodes. |
Expand All | Expand all the selected node's behaviour. |
Collapse All | Collapse all the selected node's behaviour. |
State menu
Right-click the header part of the state or click the gear icon to display the menu.
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Item | Contens |
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Rename | Change the name of the state. |
Show Comment | Switch the display of the node comment field.![]() |
Set Start State | Set it to the start state. |
Breakpoint | Toggle breakpoint setting.![]() |
Add Behaviour | Add StateBehaviour. |
Paste Behaviour | Paste the copied StateBehaviour. |
Expand all | Expand all the behaviors added to the node. |
Collapse all | Collapse all the behaviors added to the node. |
Cut | Cut the node. |
Copy | Copy the node. |
Duplicate | Duplicate the node. |
Delete | Delete the node. |
Transition (Valid only during play) | If you select while playing, it forcibly transits. |
StateBehaviour menu
Right-click the title bar of StateBehaviour or click the gear icon to display the menu.
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Item | Contens |
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Move Up | Move the order up. |
Move Down | Move the order down. |
Copy | Copy the StateBehaviour. |
Paste | Overwrite the copied StateBehaviour (valid only for the same type) |
Delete | Delete the StateBehaviour. |
Edit Script | Open the script editor. |
Highlight Script | Highlight the location of the script file. |
Edit Editor Script | Open the Editor script (only when there is an Editor script). |
Highlight Editor Script | Highlight the location of the Editor script file (only if you have an Editor script). |
Connection line right click menu
Right-click on the connection line to display the menu.
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Item | Contens |
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Go to Previous State | Scroll to the state of the transition source. |
Go to Next State | Scroll to the state of the transition destination. |
Go to Previous Node | Scroll to the previous node (displayed only if there is a reroute node) |
Go to Next Node | Scroll to the next node (displayed only if there is a reroute node) |
Reroute | Create a reroute node at the clicked position. |
Disconnect | Disconnect it. |
Settings | Opens the StateLink settings window. |
View menu
Click on the “View” button on the toolbar to display it.
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Item | Contens |
---|---|
Expand All | Expand all collapsed behavior |
Collapse All | Collapse all deployed behaviors |
Node Comment | ![]()
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DataSlot | ![]()
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StateLink | ![]()
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Debug menu
Click on the “Debug” button on the toolbar to display it.
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Item | Contens |
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Show all data values always | Always display data values regardless of display setting of individual data lines |
Show all data values | Change to show the current value of all of the data line. |
Hide all data values | Change to hide the current value of all of the data line. |
Set Breakpoints | Sets the breakpoint of the selected states. |
Release Breakpoints | Releases the breakpoint in the selected states. |
Release all Breakpoints | Release breakpoints of all states. |
Clear Count (Valid only during play) | Change the state transition count to 0. |
Reroute Node menu
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Item | Contens |
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Settings | Opens the StateLink settings window. |
Cut | Cut the node. |
Copy | Copy the node. |
Duplicate | Duplicate the node. |
Delete | Delete the node. |
Delete (Keep Connection) | Delete only the rerout node while keeping the connection. |