SetHierarchyIfConstantNull
Change to FlexibleSceneObjectType.Hierarchy if FlexibleSceneObjectType.Constant and the referencing object is null.
Parameter Name | Description |
---|---|
hierarchyType | FlexibleHierarchyType to set |
Return true if changed.
Change to FlexibleSceneObjectType.Hierarchy if FlexibleSceneObjectType.Constant and the referencing object is null.
Parameter Name | Description |
---|---|
hierarchyType | FlexibleHierarchyType to set |
Return true if changed.