ComponentUtility
Class in Arbor / Inherits from: object
Description
Component utility class for Editor
Static Fields
| Field Name | Description |
|---|---|
| editorProcessor | Component processor in Editor |
| useEditorProcessor | Flag using editorProcessor. |
Static Methods
| Method Name | Description |
|---|---|
| AddComponent | Add component. |
| DelayCall | Delay call. Delayed only in Editor. |
| DelayDestroy | Delay Destroy. Delayed only in Editor. |
| Destroy | Destroy object. |
| InstantiatePrefab | Instantiate a prefab. |
| IsValidObject | Check if Object is valid. |
| MoveBehaviour | Move behavior to node. Valid only in Editor. |
| MoveParameterContainer | Move the parameter container in the graph. Valid only in Editor. |
| MoveVariable | Move variable to parameter. Valid only in Editor. |
| MoveVariableList | Move variableList to parameter. Valid only in Editor. |
| RecordObject | Record object. Valid only in Editor. |
| RecordObjects | Records object. Valid only in Editor. |
| RefreshNodeGraph | Refresh NodeGraph. Valid only in Editor. |
| RegisterCompleteObjectUndo | Register Object in Undo. Valid only in Editor. |
| SetDirty | Marks an Object as dirty. Valid only in Editor. |
Delegates
| Type Name | Description |
|---|---|
| DelayCallBack | Delegate of delayed invoked method |