SubStateMachine

Play a child hierarchy ArborFSM.

SubStateMachine

Properties

Property NameDescription
Pass Through Trigger Flag to pass trigger to child FSM
Argument List Arguments of the graph(Only when there are parameters)
  • From the + button, select the parameter to create.
  • Select the parameter and delete it by clicking the - button.
Success Link Transition on success
Transition Method : OnFinishNodeGraph
Failure Link Transition on failure
Transition Method : OnFinishNodeGraph