Move the Agent to escape from Target.
|Agent Controller||AgentController you want to control.|
Agent update type.
Interval time type.
Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done)
The interval after arrival for AgentUpdateType.Done.
|Stop On State End||Whether to stop when leaving the state.|
|Target||Transform of object to escape|
State transition at the time of movement completion
Transition Method : OnStateUpdate
Intervals are randomly determined from the range of Min Interval and Max Interval.