SetHierarchyIfConstantNull
SetHierarchyIfConstantNull(FlexibleHierarchyType)
Description
Change to FlexibleSceneObjectType.Hierarchy if FlexibleSceneObjectType.Constant and the referencing object is null.
Parameters
| Parameter Name | Description |
|---|---|
| hierarchyType | FlexibleHierarchyType to set |
Returns
Return true if changed.