TryGetComponent
TryGetComponent<T>(GameObject, out T)
public static bool TryGetComponent<T>(this GameObject gameObject, out T outComponent) ;
Description
Gets the component if it exists.
Type Parameters
| Type Parameter Name | Description | Type Constraints |
|---|---|---|
| T | Component type |
Parameters
| Parameter Name | Description |
|---|---|
| gameObject | GameObject |
| outComponent | Output arguments of the found component |
Returns
Returns true if the component is found.
TryGetComponent<T>(Component, out T)
public static bool TryGetComponent<T>(this Component component, out T outComponent) ;
Description
Gets the component if it exists.
Type Parameters
| Type Parameter Name | Description | Type Constraints |
|---|---|---|
| T | Component type |
Parameters
| Parameter Name | Description |
|---|---|
| component | Component |
| outComponent | Output arguments of the found component |
Returns
Returns true if the component is found.